COLLEGE COMPASS -- Occupational Overview

Visual Artists

Nature of the Work

Visual artists use an almost limitless variety of methods and materials to communicate ideas, thoughts, and feelings. They use oils, watercolors, acrylics, pastels, magic markers, pencils, pen and ink, silkscreen, plaster, clay, or any of a number of other media, including computers, to create realistic and abstract works or images of objects, people, nature, topography, or events.

Visual artists generally fall into one of two categories graphic artists and fine artists depending not so much on the medium, but on the artist's purpose in creating a work of art. Graphic artists put their artistic skills and vision at the service of commercial clients, such as major corporations, retail stores, and advertising, design, or publishing firms. Fine artists, on the other hand, often create art to satisfy their own need for self-expression, and may display their work in museums, corporate collections, art galleries, and private homes. Some of their work may be done on request from clients, but not as exclusively as that of graphic artists.

Fine artists usually work independently, choosing whatever subject matter and medium suits them. Usually, they specialize in one or two forms of art. Painters generally work with two-dimensional art forms. Using techniques of shading, perspective, and color-mixing, painters produce works that depict realistic scenes or may evoke different moods and emotions, depending on the artist's goals.

Sculptors design three-dimensional art works either molding and joining materials such as clay, glass, wire, plastic, or metal, or cutting and carving forms from a block of plaster, wood, or stone. Some sculptors combine various materials such as concrete, metal, wood, plastic, and paper.

Printmakers create printed images from designs cut into wood, stone, or metal, or from computer driven data. The designs may be engraved as in the case of woodblocking; etched as in the production of etchings; or derived from computers in the form of inkjet or laser prints.

Painting restorers preserve and restore damaged and faded paintings. They apply solvents and cleaning agents to clean the surfaces, reconstruct or retouch damaged areas, and apply preservatives to protect the paintings.

Fine artists may sell their works to stores, commercial art galleries, and museums, or directly to collectors. Commercial galleries may sell artists' works on consignment. The gallery and artist predetermine how much each earns from a sale. Only the most successful fine artists are able to support themselves solely through sale of their works, however. Most fine artists hold other jobs as well. Those with teaching certification may teach art in elementary or secondary schools, while those with a master's or Ph.D. degree may teach in colleges or universities. Some fine artists work in arts administration in city, State, or Federal arts programs. Others may work as art critics, art consultants, or as directors or representatives in fine art galleries; give private art lessons; or as curators setting up art exhibits in museums. Sometimes fine artists work in a totally unrelated field in order to support their careers as artists.

Graphic artists, whether freelancers or employed by a firm, use a variety of print, electronic, and film media to create art that meets a client's needs. Graphic artists are increasingly using computers, instead of the traditional tools such as pens, pencils, scissors, and color strips, to produce their work. Computers enable them to lay out and test various designs, formats, and colors before printing a final design.

Graphic artists perform different jobs depending on their area of expertise. Graphic designers, who design on a two-dimensional level, may create packaging and promotional displays for a new product, the visual design of an annual report and other corporate literature, or a distinctive logo for a product or business. They also help with the layout and design of magazines, newspapers, journals, and other publications, and create graphics for television. Illustrators paint or draw pictures for books, magazines, and other publications, films, and paper products, including greeting cards, calenders, wrapping paper, and stationery. Many do a variety of illustrations, while others specialize in a particular style. Medical and scientific illustrators combine artistic skills with knowledge of the biological sciences. Medical illustrators draw illustrations of human anatomy and surgical procedures. Scientific illustrators draw illustrations of animals and plants. These illustrations are used in medical and scientific publications, and in audiovisual presentations for teaching purposes. Medical illustrators also work for lawyers, producing exhibits for court cases, and for doctors. Fashion artists draw illustrations of women's, men's, and children's clothing and accessories for newspapers, magazines, and other media.

Some illustrators draw story boards for TV commercials. Story boards present TV commercials in a series of scenes similar to a comic strip, so an advertising agency and client (the company doing the advertising) can evaluate proposed commercials. Story boards may also serve as guides to placement of actors and cameras and to other details during the production of commercials.

Cartoonists draw political, advertising, social, and sports cartoons. Some cartoonists work with others who create the idea or story and write the captions. Most cartoonists, however, have humorous, critical, or dramatic talents in addition to drawing skills.

Animators work in the motion picture and television industries. They draw by hand and use computers to create the large series of pictures which, when transferred to film or tape, form the animated cartoons seen in movies and on TV.

Art directors, also called visual journalists, read the material to be printed in periodicals, newspapers, and other printed media, and decide how to visually present the information in an eye-catching, yet organized manner. They make decisions about which photographs or artwork to use, and in general oversee production of the printed material.

The need for self-expression motivates many fine artists.

Working Conditions

Graphic and fine artists generally work in art and design studios located in office buildings or their own homes. While their surroundings are usually well lighted and ventilated, odors from glues, paint, ink, or other materials may be present.

Graphic artists employed by publishing companies and art and design studios generally work a standard 40-hour week. During busy periods, they may work overtime to meet deadlines. Self-employed graphic artists can set their own hours, but may spend much time and effort selling their services to potential customers or clients and establishing a reputation.

Employment

Visual artists held about 273,000 jobs in 1992. About 3 out of 5 were self-employed. Self-employed artists are either graphic artists who freelance, offering their services to advertising agencies, publishing firms, and other businesses, or fine artists who earn income when they sell a painting or other art work.

Of the artists who were not self-employed, most were graphic artists who worked for advertising agencies, design firms, commercial art and reproduction firms, or publishing firms. Others were employed by manufacturing firms, department stores, the motion picture industry, and government agencies.

Training, Other Qualifications, and Advancement

In the fine arts field, formal training requirements do not exist, but it is very difficult to become skilled enough to make a living without some basic training. Bachelor's and graduate degree programs in fine arts are offered in many colleges and universities. In the graphic arts field, demonstrated ability and appropriate training or other qualifications are needed for success. Evidence of appropriate talent and skill shown in the portfolio is an important factor used by art and design directors and others in deciding whether to hire or contract out work to an artist. The portfolio is a collection of handmade, computer-generated, or printed examples of the artist's best work. In theory, a person with a good portfolio but no training or experience could succeed in graphic arts. In reality, assembling a successful portfolio requires skills generally developed in a postsecondary art or design school program, such as a bachelor's degree program in fine art, graphic design, or visual communications. Internships also provide excellent opportunities for artists and designers to develop and enhance their portfolios. Most programs in art and design also provide training in computer design techniques. This training is becoming increasingly important as a qualification for many jobs in commercial art.

The appropriate training and education for prospective medical illustrators is more specific. Medical illustrators must not only demonstrate artistic ability but also have a detailed knowledge of living organisms, surgical and medical procedures, and human and sometimes animal anatomy. A 4-year bachelor's degree combining art and pre-medical courses is usually required, followed by a master's degree in medical illustration, a degree offered in only a few accredited schools in the United States.

Persons hired in advertising agencies or graphic design studios often start with relatively routine work. While doing this work, however, they may observe and practice their skills on the side. Many graphic artists work part time as free-lancers while continuing to hold a full-time job until they get established. Others have enough talent, perseverance, and confidence in their ability to start out freelancing full-time immediately after they graduate from art school. Many freelance part time while still in school in order to develop experience and a portfolio of published work.

The freelance artist develops a set of clients who regularly contract for work. Some successful freelancers are widely recognized for their skill in specialties such as children's book illustration, design, or magazine illustration. These artists can earn high incomes and can pick and choose the type of work they do.

Fine artists and illustrators advance as their work circulates and as they establish a reputation for a particular style. The best artists and illustrators continue to grow in ideas, and their work constantly evolves over time. Graphic artists may advance to assistant art director, art director, design director, and in some companies, creative director of an art or design department. Some may gain enough skill to succeed as a freelancer or may prefer to specialize in a particular area. Others decide to open their own businesses.

Job Outlook

The graphic and fine arts fields have a glamorous and exciting image. Many people with a love for drawing and creative ability qualify for entry to these fields. As a result, there is expected to be keen competition for both salaried jobs and freelance work, especially in fine arts. Freelance work may be hard to come by, especially at first, and many free-lancers earn very little until they acquire experience and establish a good reputation.

Employment of visual artists, overall, is expected to grow about as fast as the average for all occupations through the year 2005. Demand for the work of graphic artists will be strong as producers of information, goods, and services put even more emphasis on visual appeal in product design, advertising, marketing, and television. Employment growth for graphic designers, however, may be limited by increases in productivity due to computers, and because some firms are turning to employees without formal artistic or design training to operate computer-aided design systems. Employment of fine artists is expected to grow because of population growth, rising incomes, and growth in the number of people who appreciate fine arts.

Despite the expected employment growth, the supply of those seeking entry to this field will continue to exceed requirements. Fine artists, in particular, may find it difficult to earn a living solely by selling their artwork. Nonetheless, graphic arts studios, clients, and galleries alike are always on the lookout for artists who display outstanding talent, creativity, and style. Talented artists who have developed a mastery of artistic techniques and skills, and in many cases computer skills, should continue to be in great demand.

Earnings

Median earnings for salaried visual artists who usually work full time were about $23,000 a year in 1992. The middle 50 percent earned between $17,600 and $30,800 a year. The top 10 percent earned more than $43,500, and the bottom 10 percent earned less than $14,600.

The average salary for those working in design/graphic arts was $20,800 in 1992, according to the College placement Council.

According to the Society of Publication Designers, entry level graphic designers earned between $21,000 and $24,000 annually.

Earnings for self-employed visual artists vary widely. Those struggling to gain experience and a reputation may be forced to charge what amounts to less than the minimum wage for their work. Well-established free-lancers and fine artists may earn much more than salaried artists. Self-employed artists do not receive benefits such as paid holidays, sick leave, health insurance, or pensions.

Related Occupations

Many occupations in the advertising industry, such as account executive or creative director, are related to commercial and graphic art and design. Workers in other occupations which apply visual art skills are architects, display workers, floral designers, industrial designers, interior designers, landscape architects, and photographers. The various printing occupations are also related to graphic art, as is the work of art and design teachers.


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Reprinted with Permission of U. S. Department of Labor

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